Fallout 4 (PS4) continues to take up most of my gaming hours, this week I made the long road to Diamond City even longer by clearing out a lot of the optional quests along the way. Taking out a lot of raiders in the wasteland and starting to accept that encumbrance in this game is a real pain in the ass. My loop at the moment is clear out an area of enemies, grab everything in the area from ammo to dog remains and typewriters then fast travel back to Sanctuary and put all my loot in storage. I have a fear that my companion (Dogmeat) will be caught in the crossfire of my very haphazard approach to combat - Throw a bunch of molotov cocktails at the enemy, hope a few hit the target and mop up the rest with a machine gun. The main thing i'm worried about is sharing my haul of junk with him. I'd hate to loose him and the junk i'm gathering, that might be too much to take. I've yet to master customizing or crafting weapons and doing things like assigning NPCs to harvesting crops or fixing my power amour is really fiddly. I'm happy to forgive all this, as for me it seems fitting for a world where surviving seems so difficult for simple tasks to be hard to complete.
Story-wise I've just met a robot private eye who may offer some clues to my search. He's a fantastic character both to look at and talk to. After completing the first mission with him I took a wrong turn with a female character we'd kind of rescued, she continued to bad mouth my mechanical friend and I quite mercilessly gunned her down (and the rewards were just a sequin dress and a baseball bat). A continuing feeling with this game is that my actions (however stupid they are) are going to play a big part later on and I instantly regretted my choice. The story seems to be heading toward the choosing of factions from Fallout: New Vegas, I've made my first tentative steps with the Brotherhood of Steel and they're hatred toward "synths" seems like it may be a major part of the bigger narrative.
I put my misgivings about the Battlefront (PS4) beta last month to one side and bought the full release. There was something in the hour or so I played of it that I enjoyed. So far I've had mixed feelings about the full game, it lacks the unbridled joy of Splatoon, and I found it very easy to find myself in a match where I was being killed so frequently it was just no fun at all. The supremacy mode (I think thats what its called) I find particularly infuriating as the conditions for victory are a bit confusing to amateurs like me, the fact the clock keeps resetting made games last maybe 30minutes or so (at least it felt like that) and thats hard to balance with my home life. The major problem I've got with the game though is that when everything falls into place, its really good fun. The moments when I've been flying a Tie Fighter over a packed battlefield in a dogfight narrowly avoiding missiles or sneaking through the forest picking off opponents on speeder bikes have felt really good. It looks and sounds amazing, especially the Hoth level, which is pretty much everything you'd want from a Star Wars game design wise. Personally I'd have loved some kind of campaign, I've done a couple of the training missions and they're fun, if they had been placed in the context of a narrative it would have been a bit more interesting. I'll carry on playing it when I can, but doubt i'll get to the higher levels as I'm just not really that good at these kinds of games.
Finally I've been wasting a bit of time with Brian Lara Cricket (Megadrive) I'd never played this title until recently, always preferring Super International Cricket for my 16bit Cricket fix. I'm pleased to say it's a lot of fun, its got official license (should you want to play with international cricket teams from the mid 90s), 5 day series to contest and simple and easy to play mechanics. Wickets are easy to take (basically use any player with the ability to swing bowl and it confuses the AI) but this is balanced a bit by the fact its impossible for the computer to be run out. Batting is just as easy, aim where to put the ball and use A for a lofted shot (which the computer always seems to catch) or B to play a more cautious ground shot. Everything is as easy going as a cricket game should be, and while its still for a niche market I'd say its one of, if not the best cricket game i've played.