Pokemon Go (iOs) has been the most talked about thing on the internet lately, I picked it up on its UK release and I like it. The question of whether its a game, or if it is how good a game is it comes up every time I start the application, its certainly more of a game than Miitomo but what I'm actually doing while playing it is all fairly basic, toss balls at Pokemon, hope they stay in the ball and walk about a bit. Whats extraordinary about the whole experience is how its become such a massive thing in such a short period of time, walking around London's Southbank I can now tell the Pokemon go players, there's a certain way they carry they're phone, however much they try to pretend to be taking a photo or texting a friend I know that there aiming at a level 15 Magicarp. It's not uncommon to see numbers of people with they're phones out at a bench or piece of street art gathering supplies and the amount of bizarre news stories from robbing's to discoveries of dead bodies is fascinating. As most people I know have an idea that i'm into video games people are happy to tell me they've got the game and sometimes ask for advice, while i'm not an expert this dialogue is really refreshing and its great to see that the game has captured the attention of so many people. I'm reaching around the level were I think I might stop playing or at least play it less attention. Some bits like server issues and especially its erratic nature in counting my distance walked (and this being a key component of what i'm doing in the game) can be really frustrating. I allow it a lot of these faults as its cost nothing to play and its not in my face at all with ways to pay actual money. I'm interested to see where this game goes from here, especially due to the success of it, it feels like the start of what could be with some improvements a really amazing thing.
I'd been against the idea of playing Uncharted 4 (PS4) purely because I'd not played the first three games, but seeing it come up in a sale I couldn't resist and am pleased to find that without little knowledge of the franchise I'm still getting a lot from it. To me it feels like Tomb Raider mixed with Mario 64, the way that Nathan Drake bounces around the levels doesn't feel human and at points I don't know how much I'm doing but the way the game pushes me into cool set pieces and down paths without being to obvious about it is really well designed. The whole section in Madagascar from driving across the plains to the climax has been the highlight of the game so far, sometimes my own ineptitude has broken up some of the dramatic tension, either by falling off a cliff or running round in circles but this hasn't been too often. The puzzle sections are about the right level of tricky for me to get my head around and aren't too often. I'd have loved some narrative reason to be added for the rope that can be so handy in places being forgotten about in others and also the whole section playing an older video game I didn't get, at first I thought it was saying the game was set in the mid to late 90's but all the other technology seems to be from this era, it threw me a bit and seemed like a chance to throw some in jokes in and little else. These are both really minor issues though on whats been so far a great game, and perhaps the best looking game I've ever played.